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I · HISTORY

Timeline

Historical events from oldest to newest, followed by retrospective story chronology.

Master chronology for Fairyland is not what you think it is. Historical events are arranged from oldest to newest. The spoiler section contains retrospective summaries of events from the main story.

Ancient History

5000 years ago: Tharnesk forges

Tharnesk, Smith of the Old Flame, becomes the first known smith to temper steel with bound spirits rather than simple fire. Both Dwarves and Demons claim him as one of their own.

He builds the colossal central forge around which Tharnesk Forge eventually grows, becoming a sprawling industrial city of furnaces, workshops and foundries.

Legend claims that Tharnesk forged the chains that once held a god. Some traditions say he burned alive with the being he bound, while others claim that he merged with the forge itself. Blacksmiths maintain that he remains within the heat to this day, whispering advice to anyone clever enough to hear him.

He is also credited with accidentally creating the first Demon Engine while attempting to forge a heart for a dying golem. When the construct came to life, it sang his name, and legend says the city grew around the echo.

Original detail page:

Tharnes Forge is founded

4,112 years ago: The Dawn Usurpation

One of the oldest precisely dateable political crimes in the manuscript occurs within the Dawn Court.

Aurelios murders the rightful Queen aboard the Radiant Mercy and seizes the Dawn crown despite not belonging to the legitimate royal bloodline. He orders the witnesses killed in an attempt to erase the truth.

Captain Elara Veyne, commander of the rightful Queen's royal fleet, manages to preserve the Queen's testament, Assembly records and a blood-seal proving Aurelios's lack of royal descent before Aurelios cuts her throat.

The Radiant Mercy, which is eventually revealed to be a sleeping Leviathan rather than merely a ship, prevents Elara from dying and preserves her suspended between life and death for 4,112 years.

This is a particularly useful timeline anchor because it gives the Dawn Court a documented history extending back more than four millennia.

Original detail page:

Fae Court of Dawn

Approximately 4,000 years ago: The Fall of the Supreme Empress and the Angel Covenant

The era of the Supreme Empress ends around this period.

One of her mates was an Angel and a ruler connected to the Halls. After he failed to prevent the atrocities committed by the Supreme Empress, the Angelic rulers responded by creating a covenant prohibiting future Rulers of the Halls from mate-bonding with Demons.

By the present day, Angel councillors describe that covenant as having existed for approximately four thousand years. Damian separately explains that the prohibition was created by the Council of Angels specifically because of the Supreme Empress and her Angel mate.

Original detail page:

Angel Covenant

At least 3,000 years ago: The Jinn Withdrawal Becomes Entrenched

Approximately 1,000 years ago: The Void Incursion, the Last Dwarven King and the Great Migration South

The Void begin appearing along the outer reaches of Trollkin territory.

At first the creatures are a nuisance, but they multiply as they consume. Trolls, Giants, Kobolds and Gnomes are steadily driven southwards into the lands occupied by the Hill and Mountain Dwarves.

Some arrive as refugees; others seize territory by force. The Dwarves themselves divide over whether they should join the Trollkin against the Void or defend their borders against the displaced peoples.

That division proves disastrous. Dwarven strongholds fall one after another. Hill and Mountain Dwarves are driven south and, in turn, displace the Plains Dwarves into lands poorly suited to them.

The result is a chain of displacement that fractures both Dwarven and Trollkin civilisation and continues to shape their modern societies roughly a millennium later. Mauven explicitly places these events "nigh on a thousand years" in the past.

The last Dwarven King falls defending one of the last fortresses holding out against the Trollkin and dies without a successor. To honor his selfless act of heroism no new regent is crowned.

The Song of the North

Verse 1: The Shadow's First Whisper

In the frost of the Far North, where the auroras dance,

A whisper came creeping, no herald, no chance.

Shadows that crawled, where shadows should not,

With forms ever shifting, from darkness begot.

First one, then another, their number grew near,

Silent invaders, their presence brought fear.

Tiny were they, against us so tall,

But countless in number, they outmatched us all.

Chorus:

Oh, Northlands bright, under stars’ cold gleam,

Where mountains sang and rivers did teem.

Now silence reigns, the shadows take hold,

The Song of the North, a dirge to the bold.

Verse 2: The War of Many Foes

We Trolls stood strong, with allies so vast,

Giants, steadfast, their strength unsurpassed.

The Kobolds, cunning, the Gnomes with their lore,

Together we fought, as waves crashed ashore.

But the Void creatures came like a tide on the land,

Through portals unbidden, unbroken they’d stand.

With teeth of nothing, and claws that were air,

They tore through our armies, despair everywhere.

Chorus:

Oh, Northlands bright, under stars’ cold gleam,

Where mountains sang and rivers did teem.

Now silence reigns, the shadows take hold,

The Song of the North, a dirge to the bold.

Verse 3: The Fall of the Great Ones

The Giants fell first, their might overrun,

For even the mountains must bow to the sun.

We Trolls held our ground, our courage a flame,

But fire burns out; our story the same.

The Kobolds were scattered, the Gnomes disappeared,

The Void took their secrets, the worst we had feared.

From valley to valley, our kind was pursued,

Until South we fled, our strength subdued.

Bridge:

But then they stopped. Their tide ceased to flow,

As if satisfied with the seed they did sow.

A foothold they claimed, our lands to infest,

But why they paused, no lore can attest.

Chorus:

Oh, Northlands bright, under stars’ cold gleam,

Where mountains sang and rivers did teem.

Now silence reigns, the shadows take hold,

The Song of the North, a dirge to the bold.

Verse 4: A Plea to the Future

Now we sing of the days when the North was our home,

When frost-kissed peaks were ours to roam.

Hear our song, you who fight, you who heal,

The Void takes all. It spares no appeal.

If ever you rise to challenge its might,

Remember the North and our desperate fight.

Take up our song, let it echo anew,

For the shadows yet linger, and they wait for you.

Final Chorus:

Oh, Northlands bright, under stars’ cold gleam,

Where mountains sang and rivers did teem.

Now silence reigns, the shadows take hold,

The Song of the North, forever retold.

Song: King defends the High Reaches

Upon the peaks where winds do wail,
And stone meets sky, both harsh and frail,
We marched with shadow at our back,
The void’s cold maw, its endless black.
Before us stood the stout and proud,
A line of shields, their oaths avowed.
With stubborn hearts and axes high,
They swore to fight, they swore to die.

O High Reaches, carved in stone,
Where courage stood and legends shone.
The Dwarven King, with crown of gold,
Fell ‘midst the brave, his story told.
An honored foe, steadfast and true,
We sing this day in praise of you.

The battle raged from dusk to dawn,
Through crimson skies and mountains torn.
Their shields held firm, their hammers rang,
Their voices rose as death’s song sang.
Yet we, the Trolls, had naught but grief,
For honor warred against belief.
To crush the void, we crushed their line,
And paid in sorrow’s steep design.

O High Reaches, carved in stone,
Where courage stood and legends shone.
The Dwarven King, with crown of gold,
Fell ‘midst the brave, his story told.
An honored foe, steadfast and true,
We sing this day in praise of you.

Beneath the stone where silence sleeps,
The King now rests, where valor weeps.
His name shall echo through the years,
A tale of strength, a song of tears.
For even foes may pause and mourn,
A bond in battle’s forge is born.

O High Reaches, carved in stone,
Where courage stood and legends shone.
The Dwarven King, with crown of gold,
Fell ‘midst the brave, his story told.
An honored foe, steadfast and true,
We sing this day in praise of you.

Original detail page:

Void incursion, the Song of the North, the last Dwarven King


Titans, Curses & Regional Conflicts

550 years ago: War between the Titans and House Roseheart

War breaks out between House Roseheart and the Titans of the North.

At this time, the North is still actively ruled by the North and his brothers, rather than functioning as the decentralised collection of independent peoples seen in the present.

Theodora the Great’s mate, the ruling Demon Emperor is killed by one of the North’s brother during peace negotiations, which leads to Theodora breaking off the negotiations and invading the North with her great army.

The invasion becomes catastrophic for both sides. Titans die, while Vikings, Frost Giants and other Northern peoples also suffer enormous losses in the fighting.

The death of the North's brothers eventually leaves the North as the surviving Titan ruler of the territory.

Original detail page:

War between House Roseheart and the Titans of the North

490 years ago: Cease-fire between the Titans and House Roseheart

After roughly sixty years of conflict, active hostilities between House Roseheart and the North cease.

Importantly, this is a cease-fire rather than a comprehensive political settlement. No true peace treaty was ever signed.

Following the deaths of his brothers, the North eventually withdraws into hibernation. Without the Titans actively governing them, the peoples of the North increasingly return to their own independent systems of rule. Vikings govern Vikings, Frost Giants govern Frost Giants, Valkyries govern themselves and so forth.

The North remains the ancient power whom all of them would acknowledge and bow to, but for the following five centuries he does not function as their everyday sovereign or administrator.

Original detail page:

Cease-fire

Approximately 450 years ago: The Vampyre Rot Curse

A male Vampyre living in Ebon’s territory falls in love with the daughter of a Wytch. Her mother objects to her daughter joining him and living among what she considers uncivilised rural Vampyres and, in retaliation, curses the Vampyre with what later becomes known as the Rot. The curse proves infectious, spreading far beyond its original victim until it begins infecting Ebon himself. To contain it, the affected region is physically severed from the rest of Ebon Forest by a mile-wide separation, which is thereafter deliberately maintained to prevent the Rot from crossing back into healthy territory. The isolated woodland which Franzi later names Roseheart Forest. Because Ebon is not merely the ruler of the forest but metaphysically bound to it as part of his own body, the separation effectively cuts the Titan off from the greater part of himself. The consequences extend beyond Ebon alone: the severing also disrupts his connection to his brother Mar, leaving Ebon unable to feel or sense him when Mar is later imprisoned by the Duke of Korvale and therefore unable to realise what has happened or intervene to free him.

Original detail page:

Romeo and Julia goes very wrong


Imperial & Legal Upheaval

130 years ago: Theodora the Great abdicates as Empress Regent

Theodora the Great, who has ruled the Demon Empire as Empress Regent, voluntarily abdicates in favour of her son.

This marks the end of her Regency and the transfer of formal imperial authority to the next generation.

Original detail page:

A new Demon Emperor is crowned

125 years ago: The Great Famine, Mar’s Imprisonment and Voluntary Debt Bondage

During the Great Famine, millions of people died across the Tri-Empires. Harvest failures and shortages drove food prices to ruinous levels, while desperation fuelled widespread theft, robbery and banditry. As hunger deepened, crime and civil unrest spread through cities and the countryside alike. Damian’s adoptive father, who had been crowned Demon Emperor only five years earlier, responded with extreme severity. Harsh sanctions were imposed against bandits, robbers and thieves, and people accused of stealing food could be summarily executed, often with little or no meaningful opportunity to defend themselves.

At the same time, countless families accumulated debts simply trying to purchase food and survive. As an alternative to imprisonment, execution or complete financial ruin, individuals were permitted to voluntarily bind themselves by contract or blood-oath for a fixed period of service, with the value of that service applied against their debts. These original debt bonds were tightly regulated: the length of service had to be agreed in advance, the bonded person retained defined legal rights, and their owner was required to provide sufficient food, shelter, clothing and care. What began as an emergency response to famine, social collapse and overwhelming debt would later become the legal foundation from which far more abusive forms of slavery developed.

Spread of the law: The measure is initially ratified in the Demon Empire under Emperor Vhalor. With the famine creating similar problems elsewhere, the Dragon Empress and Angel Emperor subsequently ratify equivalent legislation in their own realms. The arrangement therefore becomes a recognised Tri-Empire system of voluntary debt bondage, while the Fae and Equestrian Empires do not adopt it.

Mar is captured and imprisoned by the Duke of Korvale, who discovers a way to siphon the Titan’s immense reserves of energy and channel them into the surrounding lands. His power is used to make Korvale extraordinarily fertile, transforming the Dukedom into one of the Demon Empire’s richest agricultural regions while Mar himself is steadily drained beneath it. To keep him alive and replenish enough of what is being taken from him, Mar is given a sacrifice once every year, the victim’s energy supplementing his dwindling reserves so that the exploitation can continue indefinitely. Because the earlier severing of Roseheart Forest from Ebon Forest has already weakened the connection between the brothers, Ebon does not realise that Mar is imprisoned or that his power is being harvested and therefore cannot intervene.

During the Crimson War — Cassandra Becomes Mar’s Sacrifice

During the Crimson War, Cassandra travels to the Dukedom of Korvale to request additional food and rations for the Demon army. Instead of merely negotiating with the Duke, she is selected as that year’s sacrifice to Mar and delivered to the imprisoned Titan to supplement the reserves being drained from him. What should have been a political mission to secure desperately needed supplies thus places Cassandra directly inside the hidden system that has sustained Korvale’s unnatural fertility for decades.

Original detail page:

The Great Famine - Enslaving oneself

103 years ago: The Dragon Debt Substitution Ruling

A case before a Dragon court fundamentally changes the nature of the system. An elderly debtor who voluntarily entered a fixed-term bond has become too frail to provide labour of sufficient value to repay what he owes. His creditor argues that the debt itself remains valid regardless of the debtor’s physical condition and demands that the man’s adult son be required to complete the remaining term in his place. The court agrees. What is presented as a practical solution to one exceptional case establishes a dangerous new principle: one person’s liberty may be used to satisfy another person’s debt. Creditors soon begin demanding spouses, adult children and other close relatives as substitutes. Although the period of service remains legally limited, substituted slaves receive substantially fewer protections because they did not personally negotiate the original bond.

Spread of the ruling: The precedent originates in the Dragon Empire. The Demon and Angel governments subsequently ratify equivalent provisions, again creating a common practice across the three Empires already using debt bondage. The crucial distinction between voluntary servitude and involuntary slavery has now been crossed.

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Enslavement Substitution

80 years ago: The Angel Penance Ruling

The next expansion begins in the Angel Empire during the trial of a prisoner convicted of killing a guard. During the proceedings, an aristocrat angrily interrupts: “Instead of lounging in a prison and being paid for by us, why don’t you give him to us so he can work off his sins and be useful? We’ll make him rue the day he killed the guard!” The outburst develops into a serious legal argument. Why, its supporters ask, should taxpayers feed and house criminals while receiving nothing in return when the offender could instead repay society through labour? The court accepts the reasoning and sentences the prisoner to a fixed period of enslavement as penance for his crime. For the first time, slavery requires neither financial debt nor the consent of the person enslaved. A criminal sentence alone is sufficient.

Spread of the ruling: The Demon, Dragon and Fae Empires subsequently adopt similar laws, transforming penal slavery into a Four-Empire institution. The Equestrian Empire alone refuses to ratify the ruling, maintaining that imprisonment may deprive a criminal of freedom but cannot turn that person into another individual’s property.

Original detail page:

Slavery instead of Imprisonment

72 years ago: Year of the Fractured Light

The Year of the Fractured Light was the name later given by the Fae to a major inter-court crisis that occurred seventy-two years before the present events of Fairyland is not what you think it is. It marked the last time the elemental Courts openly clashed before the Great Accord.

The crisis began when the Dawn Court aggressively expanded into territories along the Tempest Straits, a volatile region rich in leyline intersections and etheric storms. These lands had traditionally been held or administered jointly by the Ashen Court and the Storm Court.

The Dawn Court claimed its expansion was intended to “bring stability and light” to the region. The Ashen Court rejected this justification, viewing the move as an attempt to seize control of leyline power that supplied many of its forges and flame-altars.

The confrontation nearly escalated into a full-scale war between the elemental Courts.

Infobox

Event: Year of the Fractured Light

Type: Inter-court crisis / limited military conflict

Date: Seventy-two years before present events

Location: Tempest Straits; Dawn capital of Luminara

Principal factions: Dawn Court, Ashen Court, Storm Court

Other involved parties: Aurelian, later Emperor of the Fae

Result: Dawn Court sued for peace; magical vow imposed restricting use of storm leylines

Long-term consequence: Further division among the elemental Courts; estrangement between the Ashen Consort and her sister Avelina; creation of the black-glass gates of Luminara

Background

The Tempest Straits were a strategically and magically important region where several major leyline intersections met recurring etheric storms. The area was particularly valuable to the Ashen and Storm Courts.

The storm leylines of the Straits powered many Ashen forges and flame-altars. To the Ashen Court, control over these leylines was not merely a matter of prestige or territory, but of survival, industry, ritual power, and military readiness.

When the Dawn Court began expanding into the region, it claimed that the volatile zones required stabilisation. Dawn courtiers later framed the expansion as a civilising act, arguing that they had brought order, structure, and light to a dangerous borderland.

The Ashen Court considered this a lie. In their view, the Dawn Court was attempting to cripple Ashen strength by taking control of the magical infrastructure on which Ashen power depended.

Dawn Expansion

The Dawn Court’s forces claimed territories along the Tempest Straits without the consent of the Ashen and Storm Courts.

Initial Ashen responses were diplomatic. Emissaries were sent to the Dawn Court, but they were ignored. When the Ashen Court later sent soldiers to defend or reclaim the contested territories, the Dawn Court declared them trespassers.

This escalation transformed a border dispute into an open inter-court clash.

The Burning of Luminara’s Walls

The crisis reached its most famous point when the newly crowned Ashen Consort sent fire against Luminara, the capital of the Dawn Court.

According to the Ashen account, the attack was not intended as a massacre. The Consort described the flames as controlled, deliberate, and surgical. Rather than burning the city itself, she targeted only the outer walls of Luminara.

Her intended message was:

> “You built your walls with stolen flame. I am simply returning it home.”

The blaze did not destroy the city within. Instead, it burned and purified the outer fortifications. The stone melted and cooled into black glass. To this day, the outer gates of Luminara are said to shimmer with faint ember veins, serving as both reminder and warning.

This event is sometimes informally referred to as the Burning of Luminara’s Walls, the Black Glass Warning, or the Ember-Gate Incident.

The Dawn Court’s Surrender

After the burning of Luminara’s outer walls, the Dawn King — Solan’s grandfather — sued for peace.

The Ashen Consort agreed to peace, but imposed a magically binding vow: the Dawn Court would never again harness the storm leylines without the consent of all elemental Courts.

This vow remains binding to the present day, although many Dawn courtiers avoid discussing it or pretend not to remember who forced it upon them.

The vow became one of the most important precedents in inter-court magical law, establishing that no single elemental Court could monopolise leyline systems shared by multiple Courts.

Aurelian’s Intervention

Aurelian quietly supported the Ashen and Storm position during the crisis. His role was never publicly acknowledged, but he is believed to have frozen the trade routes supplying the Dawn armies.

This intervention weakened the Dawn Court’s military logistics and helped prevent the conflict from becoming a full-scale war between all elemental Courts.

Because Aurelian’s support remained unofficial, Dawn histories often omit or minimise his involvement. Ashen sources, however, regard it as one of the reasons the crisis ended before the Courts were dragged into total war.

The Role of the Storm Court

The Storm Court was one of the traditional claimants or guardians of the Tempest Straits, alongside the Ashen Court.

Although the surviving account focuses primarily on the Ashen Consort’s actions, the Storm Court’s stake in the crisis was substantial. The storm leylines were part of its elemental domain, and any Dawn attempt to harness them without consent represented both a territorial insult and a magical violation.

The vow imposed after the crisis specifically protected the storm leylines from unilateral Dawn use.

Political Consequences

The Year of the Fractured Light nearly caused a full-scale war between the elemental Courts. Every Court was forced to take sides, either openly or quietly.

The crisis deepened existing rivalries, especially between the Dawn and Ashen Courts. It also exposed the fragility of Fae inter-court diplomacy before the Great Accord.

The incident became one of the key reasons later generations pushed for stronger binding agreements between the Courts. It demonstrated that disputes over leyline access, elemental territory, and magical resources could quickly escalate into catastrophic war.

Estrangement of the Ashen Consort and Avelina

The crisis also had a deeply personal consequence. It caused the Ashen Consort and her sister Avelina to become estranged.

Avelina violently disapproved of the burning of Luminara’s walls. She confronted her sister afterward, and the two had a bitter argument. They did not speak for decades.

Their conflict reflected their different philosophies of rule. The Ashen Consort ruled through fire, force, and decisive action. Avelina ruled through nurture, healing, and growth. For many years, each saw the other as her opposite.

Their rift only began to heal after Franzi’s arrival and the restoration of their grandmother’s portrait.

Legacy

The Year of the Fractured Light remains one of the most politically sensitive events in modern Fae history.

To the Ashen Court, it is remembered as a justified act of controlled force: a warning delivered against theft, expansionism, and Dawn hypocrisy.

To the Dawn Court, it is remembered, when acknowledged at all, as an act of Ashen aggression against their capital.

To the Storm Court, it is remembered as a defense of sacred and volatile leylines that should never have been claimed by one Court alone.

To neutral historians, the incident is often described as the final great warning before the Great Accord: proof that the elemental Courts could not survive continued unilateral expansion, magical resource theft, and retaliatory violence without eventually destroying one another.

The black-glass gates of Luminara remain the most visible symbol of the crisis. Their faint ember veins are both a scar and a warning: the Dawn Court once tried to claim stolen fire, and the Ashen Court came to take it back.

Original detail page:

Last time the Fae Courts openly clashed before the Great Accord.

70 years ago: The Crimson War

Also referred to in some older texts as the Crimson Wars or the Empyrean Conflicts, this was the twenty-year war that ended the old five-empire world order and led to the formation of the modern Tri-Empires. It was fought primarily between the Demon Empire and the Dragon Empire, with the Empire of Fay/Fae shifting between alliances, and with devastating consequences for the Angel Empire and the Equari Empire.

The war ended more than fifty years before the current events of Fairyland is not what you think it is with the signing of the Crimson Accords. Although officially remembered as the treaty that secured peace between the surviving great powers, many nobles and soldiers regard the Accords as a fragile political arrangement rather than true reconciliation.

Simon described the Crimson War as “the war that broke the old world.”

Infobox

Conflict: Crimson War

Also known as: Crimson Wars, Empyrean Conflicts

Duration: Twenty years

Ended: More than fifty years before present events

Major belligerents: Demon Empire, Dragon Empire, Empire of Fay/Fae

Other affected powers: Angel Empire, Equari Empire

Pre-war world order: Five Empires

Post-war world order: Tri-Empires

Peace treaty: Crimson Accords

Estimated casualties: More than six million lives lost or permanently altered

Result: Collapse of the Angel and Equari Empires; survival of the Demon, Dragon, and Fae Empires as the Tri-Empires; long-term distrust between the surviving powers

Background

Before the Crimson War, the world was dominated by five great imperial powers:

1. The Demon Empire

2. The Dragon Empire

3. The Fae Empire

4. The Angel Empire

5. The Equari Empire

The later Tri-Empires — Demon, Dragon, and Fae — are what remained of this older imperial order.

The Equari Empire consisted of the old horse-blooded peoples, including Pegasi, Nightmares, Hippocampi, and related bloodlines. They were known for their speed, aerial superiority, battlefield mobility, and powerful healing traditions. Their sky cavalry could outmaneuver Dragons in tight formations, while Nightmare riders were capable of breaking an army’s courage before open battle began.

The Angel Empire was also one of the major powers of the old world, though far less is currently known about its internal structure. Its fall during the Crimson War remains one of the defining traumas of the post-war age.

Causes of the War

The official causes of the Crimson War remain disputed. Formal histories often describe a long deterioration of diplomacy between the Sovereign Realms rather than a single clear cause.

The Treatise on the Crimson War: An Historical Account of the Empyrean Conflicts, Third Revised Edition, lists several contributing factors, including:

the scarcity of black-gold grain along the eastern borders of the Dreadplains

the dissolution of the Cordial Concord of Trade

the failure of the Summit of Skyfire

the alleged insult to Dragon delegates during the 324th Congress of Embers

rising tensions between the Demon and Dragon Empires

long-standing instability in multilateral diplomacy

According to the same treatise, the immediate spark was the Demon Emperor’s alleged incineration of the peace envoy of Draconian Ambassador Vesrix, using flame “touched by curse and contract.” This act was later blamed for hurling the Demon and Dragon Empires into open war.

However, this account is not universally accepted. Trazel suggested that the war may have begun because of a misunderstanding, implying that later historians or political powers may have simplified, distorted, or weaponized the story of its origins.

The Five Empires

Demon Empire

The Demon Empire was one of the principal combatants. It survived the war, but at immense cost. Entire cities rang their bells for the dead until the bronze cracked, and some Demon Houses still keep empty chairs at feast days in memory of children, siblings, mates, and heirs who never returned.

The former Demon Emperor, Damian’s father, was feared by the Empire’s enemies and described as insatiable. His reputation became one of the reasons the Crimson Accords later included restrictions designed to prevent another Demon Emperor from rallying Demon generals into conquest.

Dragon Empire

The Dragon Empire was the other principal combatant in the war’s most commonly preserved histories. The Dragons suffered the loss of three ancient clans and the destruction of countless clutches. Dragon memory of the war remains deeply tied to unhatched eggs, extinguished bloodlines, and the belief that their people paid in generations rather than merely soldiers.

Fae Empire

The Fae Empire survived the war but lost half its border forests. Demon and Dragon sources often describe the Fae as changeable or opportunistic during the conflict, “weaving between allegiances like the breeze through a half-closed window.” Fae records are also considered notoriously unreliable by some historians, being described as artistic rather than accurate.

This reputation may reflect genuine Fae political maneuvering, wartime propaganda, or post-war resentment from the other surviving powers.

Angel Empire

The Angel Empire fell during the Crimson War. Its capital was lost, and the Empire ceased to exist as a sovereign great power. Individual Angels and Angelic bloodlines may have survived, but their imperial structure did not.

The fall of the Angel Empire is remembered as one of the clearest signs that the Crimson War did not merely redraw borders. It destroyed entire civilizations.

Equari Empire

The Equari Empire was broken during the Crimson War. Its heartlands were lost, and the Empire ceased to exist as a unified sovereign power.

The Equari peoples were not exterminated, but they were scattered. Some bloodlines survived. Some entered the service of other courts. Others went into hiding. Their former imperial identity survives mostly in memory, bloodline records, and the traditions of displaced Pegasi, Nightmares, Hippocampi, and related peoples.

Warfare

The Crimson War is remembered as a magical equivalent of a world war: vast, industrial in scale, politically ruinous, and psychologically devastating. It shattered the idea that war between the great powers could be glorious, contained, or honorable.

Simon described its battlefields as places where magic made suffering worse rather than cleaner or more noble.

Known wartime horrors included:

trenches that healed over soldiers while they were still alive

spells that continued burning for months

poisoned clouds that hunted specific bloodlines by name

battlefields where nothing grew afterward except red flowers

sky cavalry engagements involving Dragons and Equari forces

Nightmare riders capable of breaking morale before battle

battlefield healers who could cleanse entire fields, at least before the war overwhelmed them

large-scale magical devastation that permanently altered land, bloodlines, and political borders

The name “Crimson War” comes from the red left behind: red fields, red rivers, red armor, red wings, and the red flowers that grew on dead battlefields.

Medical Service

Dr. Loretta Starwhisper, a Fae physician, served as a chief medical officer during the Crimson War. She later worked as a physician and surgeon and was encountered by Franzi after emerging from surgery.

Her survival and continued medical practice suggest that some wartime physicians remained active in post-war society, carrying knowledge from the conflict into modern healing institutions.

Because one source refers to her as having served in the “Crimson wars,” it is possible that the term can refer either to the entire twenty-year conflict, to multiple campaigns within the wider war, or to a colloquial name used by survivors.

Casualties

Casualty numbers remain uncertain. The Treatise on the Crimson War estimates that more than six million lives were lost or altered forever.

This figure likely includes the dead, the maimed, the magically altered, displaced populations, broken bloodlines, cursed survivors, and those whose lives were permanently changed by battlefield magic.

The exact number is disputed, partly because Fae records are considered artistic rather than strictly accurate, and partly because entire regions, cities, clans, and military orders were destroyed.

Fall of the Old World

The Crimson War ended the five-empire order.

Before the war, the world had five great powers: Demon, Dragon, Fae, Angel, and Equari. After the war, only three remained as sovereign imperial forces: Demon, Dragon, and Fae.

The Angel Empire fell.

The Equari Empire was broken and scattered.

The Demon, Dragon, and Fae Empires survived.

The survivors later became known as the Tri-Empires.

Simon rejected the idea that the Tri-Empires were true victors, saying that “winners” was too generous a word for anyone who crawled out of such devastation alive.

Original detail page:

The Crimson War or The Empyrean Conflicts

60 years ago: Damian is crowned Emperor

Ten years into the Crimson War, Damian's adoptive sister Lilith increasingly opposes her father's conduct of the war.

The Emperor fabricates treason charges against her and has her executed despite Damian's attempt to prevent it.

Her death finally convinces Damian that his adoptive father cannot be restrained or reformed. He challenges him to a duel, kills him and becomes Demon Emperor.

Damian therefore inherits an Empire simultaneously at war with four other Empires, a hostile and self-interested Council and seven adolescent Sex Demons who suddenly depend upon him.

The Crimson War does not end when Damian becomes Emperor. He spends another ten years bringing it to an end.

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Duel with the Emperor

50 years ago: The Crimson War ends

Crimson Accords

The Crimson Accords were the peace treaty that formally ended the Crimson War. They were signed by the emperors more than fifty years before the present day. The Accords created the legal and diplomatic framework between the three surviving great sovereign powers: the Demon Empire, the Dragon Empire, and the Fae Empire.

Master Alasteir described the post-war Tri-Empires as:

> former belligerents, co-signatories of the Crimson Accords, and the three remaining great sovereign powers of the old imperial order, bound by treaty, necessity, and a shared interest in preventing such devastation from ever recurring.

Simon’s interpretation was far harsher. According to him, the Tri-Empires are ex-enemies pretending not to hate each other anymore because another war would finish what the Crimson War started.

Demon Military Clause

One controversial stipulation of the Crimson Accords forbade any Demon General from leading the Demon army.

This clause is widely viewed as political theater. It was designed as a safeguard to prevent another Demon Emperor from rallying his generals into conquest, especially after the reputation of Damian’s father, the former Emperor, who was feared by his enemies for being insatiable.

The clause did not erase the Demon Empire’s military strength, but it limited how openly and directly that strength could be mobilized under traditional Demon command. It also became a lasting symbol of how deeply the other powers feared the Demon Empire after the war.

The Crimson Reparation Clause - Enslavement of Prisoners of War

After twenty years of conflict, every Empire is dealing with ruined territory, displaced populations, shattered infrastructure and enormous numbers of prisoners. During negotiations over reparations, one delegation proposes that prisoners of war may be assigned as bonded labour in lieu of monetary reparations, with their labour credited against the damages owed by their state. The argument is politically seductive: devastated regions desperately need workers, treasuries are depleted, and the prisoners themselves are portrayed as participants in the destruction they will now be required to repair. The provision is written into the post-war settlement, initially with fixed terms and supposedly limited to captured combatants. In practice, the sheer scale of the war suddenly introduces tens of thousands of involuntarily enslaved people into civilian economies, making slave labour economically important on a scale never seen before.

Spread of the law: The Crimson Reparations Clause is accepted by the Demon, Dragon, and Fae Empires as part of the post-war settlement. The clause therefore makes slavery effectively Tri-Empire-wide immediately after the war.

Post-War Relations

The Crimson Accords ended the killing, but they did not erase hatred.

The Fae remember every forest the Demons and Dragons burned.

The Dragons remember every clutch that never hatched.

The Demons remember every city that rang its bells for the dead.

The Angels lost their Empire.

The Equari lost their heartlands.

The surviving powers maintain peace through diplomacy, treaties, and political necessity, but distrust remains deeply embedded in noble families, military institutions, and court culture.

Simon summarized the post-war order as:

> a treaty, a lot of expensive diplomats, and nobles who smile over tea while remembering exactly which grandmother ordered whose grandfather’s execution.

Master Alasteir, by contrast, insisted that peace is still peace, suggesting the official diplomatic view that imperfect peace is preferable to renewed devastation.

Legacy

The Crimson War remains the defining historical trauma of the modern age. It shapes diplomacy, noble etiquette, military law, inter-imperial suspicion, and the politics of the Tri-Empires.

Its legacy can be seen in:

the continuing mistrust between Demon, Dragon, and Fae nobles

the disappearance of the Angel Empire as a sovereign power

the scattering of Equari peoples

restrictions placed on Demon military leadership

the cultural memory of dead clutches, burned forests, and cracked funeral bells

political theater surrounding the Crimson Accords

the fear that a second war would destroy what remains of civilization

For mortals familiar with World War One, the Crimson War can be understood as a magical world war: expected by some to be glorious, but remembered by survivors as mud, blood, poison, fire, dead youth, ruined borders, and rulers who sent generations to die because they could not admit they had gone too far.

Original detail page:

Crimson Accords & Crimson Reparation Clause


Modern Royal Crisis

6 years ago: The Assassination of the Fae Emperor and Empress

Emperor Caelan Frostfey and Empress Eirlys Frostfey, née Glimmerveil, are assassinated, although at the time their deaths are not recognised as assassinations. Aurelian immediately succeeds his parents as King of the Ice Court.

The imperial crown is not hereditary and must be secured through the support of the other Major Courts. To become Emperor, Aurelian requires the favour of at least half of the six Major Courts. The Ice Court supports its own King, while the Ashen Court and Storm Court also declare in his favour, giving him the three Courts necessary to claim the imperial throne. The Dawn Court openly opposes his elevation, while the Moonlight Court and Blossom Court remain neutral, unwilling to support him because of his involvement in the Year of the Fractured Light. With the required support secured, Aurelian becomes Emperor of the Fae. Neither Aurelian nor the Courts know that Caelan and Eirlys were deliberately murdered or that their deaths form part of a wider conspiracy.

Original detail page:

Aurelian is crowned Emperor of the Fae Empire

4 years ago: The Assassination of the Dragon Empress

Empress Dania Anastasia Dragovich is assassinated, her death likewise carefully arranged so that it is not recognised as murder. Drago succeeds his mother as Dragon Emperor, inheriting both the throne and responsibility for an Empire already divided by powerful clan interests.

Almost immediately, his cousin begins sowing discord, exploiting the uncertainty surrounding a new Emperor and encouraging dissatisfaction with Drago’s rule among those already inclined to challenge his authority. What appears to Drago as ordinary political manoeuvring, ambition and internal Dragon rivalry is therefore allowed to grow unchecked. Drago has no reason to connect the instability with his mother’s death because he does not know that she was assassinated, much less that her murder was part of the same larger scheme that had already removed Aurelian’s parents two years earlier.

Original detail page:

Drago is crowned Dragon Emperor

2 years ago: Emperor Damian Roseheart is abducted

When Damian is abducted, his disappearance is kept secret to prevent instability within the Demon Empire and to stop its enemies from exploiting the absence of the Emperor. Rather than appointing a formal regent, Damian’s family divides his responsibilities among themselves in an effort to preserve the appearance that the imperial government continues to function normally. Cassandra and Jared take on many of the Empire’s public and representative duties, while Elizabeth steps into a more active political role and begins attending Council meetings in Damian’s absence.

Azarael becomes the principal liaison with the military, while also assuming some representative responsibilities, and Simon takes over as Head of Security, coordinating the protection of the imperial family and the investigation into threats against them. Behind this improvised system of shared authority, however, Helen is quietly pursuing her own schemes, taking advantage of Damian’s unexplained absence while the rest of the family concentrates on maintaining the Empire and concealing the fact that its Emperor is missing.

Original detail page:

The Siblings take on responsibilities

1 year ago: Emperor Drago is abducted

When Drago is abducted, his cousin Jiro moves quickly to consolidate power. Rather than treating the Dragon Emperor as merely missing, Jiro has him declared dead and, as Drago’s lawful heir, is subsequently crowned Emperor of the Dragon Empire. Because Drago has no way to communicate from captivity, there is nothing to counter the official declaration of his death, and Jiro’s succession appears legally valid to the Empire. This allows him to transform the discord he had already been encouraging into legitimate political authority, while Drago remains alive and imprisoned elsewhere.

Original detail page:

Jiro is crowned Dragon Emperor

6 months ago: Emperor Aurelian is abducted

When Aurelian is abducted, the Fae Courts make a concerted effort to conceal the Emperor’s disappearance from the wider world. Publicly admitting that the Fae Emperor has vanished would risk political instability both within the Empire and beyond its borders, so his absence is explained away while his uncle General Thalion Frostfey and aunt Lady Seridwen Frostfey quietly assume the functions of unofficial regents, maintaining the day-to-day continuity of imperial government without formally replacing him.

The royal families of the Major Courts begin a covert search for Aurelian, using their own agents, contacts and resources to discover what has happened to him while keeping the investigation secret.

The sole exception is the Court of Moonlight, which had a hand in orchestrating his disappearance and therefore takes no genuine part in the search.

Aurelian is never declared dead and no successor is chosen; officially, he remains Emperor of the Fae throughout his captivity.

Original detail page:

Aurelian remains Emperor


Present Day

Present: Franziska is abducted


Spoiler: Main-Story Chronology

Retrospective note: These entries are written as later historical summaries, roughly one year after the events. Later titles, including Empress Franziska, are used even where she had not yet formally received them on the date described.

Day 23 Wintercrest 2023: Liberation of the First Facility

Empire of Fae. Fae histories remember this as the end of the hidden crisis surrounding Emperor Aurelian Frostfey. Empress Franziska found him alive after months of concealed captivity, restored his mutilated body and reattached his severed wings, then helped free and stabilise numerous other Fae prisoners. In retrospect, the event is treated not merely as Aurelian's rescue, but as the first moment the conspiracy against the Fae throne began to unravel.

Dragon Empire. Dragon accounts mark the same rescue as the moment Emperor Drago Nikolai Dragovich was proven alive despite the declaration of his death and Jiro's succession. Empress Franziska rescued and restored Drago and helped liberate numerous Dragon prisoners. In a culture where rescue creates obligations larger than the individual, the deed became a clan-level debt of honour; later Dragon accounts repeatedly return to the principle that Dragons remember such debts.

Demon Empire. Demon histories begin with the return of Emperor Damian Roseheart after approximately two years of captivity. Empress Franziska freed and restored him, then joined the wider rescue that liberated Demon prisoners alongside captives from other realms. His return ended the secrecy surrounding his absence and began the exposure of the conspiracy operating inside the Empire. The Facility held 258 registered prisoners, and Roseheart Manor became the emergency refuge to which the liberated were taken.

23–24 Wintercrest 2023: The Remaining Facilities Fall

Interrealm record. The first rescue did not remain an isolated miracle. Empress Franziska, General Michael, House Roseheart and Imperial troops attacked two further Facilities in rapid succession. The second contained 208 registered prisoners, all of whom were brought out alive, while the third held hundreds more captives whose exact total is not stated in the surviving Book 1 record. By the end of the third operation, all three known Facilities had been destroyed and hundreds of prisoners from many races and realms had been brought to safety.

Celestial record. During the third Facility operation, three Angels were recovered from captivity and returned to their people. The same campaign also intercepted and freed a slave caravan travelling towards the Slave Citadel. Later accounts therefore treat these days as the point at which Franziska's rescues ceased to be a House Roseheart emergency and became an interrealm liberation campaign.

26 Wintercrest 2023: The Tri-Imperial Conspiracy Is First Exposed

Demon Imperial archive, sealed at the time. During the interrogation of a captured Court Mage, Empress Franziska identifies the red crystals used by the Facilities as deliberately addictive artefacts carrying stolen magical energy. By suppressing the newer oath restraining the Mage while Damian strengthens his older oath to the Crown, they obtain the first detailed testimony naming Dreadlord Kaerthal the Voidclaw and describing a conspiracy designed to remove the Demon, Dragon and Fae Emperors and hollow out their governments from within. Damian does not immediately move against Kaerthal because the loyalty of entire military formations is uncertain and a premature arrest could trigger civil war.


26–30 Wintercrest 2023: The Wolven Crisis and the Roseheart Forest Sanctuary

Wolven record. The conspiracy turns openly genocidal when Kaerthal's faction moves against the Wolven, intending to kill their rulers, destroy their villages and break the people as a political force. Empress Franziska warns the Wolven, reunites Crown Prince Thalian Fenrik Greythorn with his parents and begins evacuating threatened communities through her portals. Later Wolven histories remember these days as the beginning of their survival rather than the beginning of their extinction.

Roseheart and Dwarven record. At the same time, Franziska bargains with the ancient sentient forest surrounding Roseheart Manor. She meditates and communicates for three days in Ebon Forest, heals damage and corruption within it, and helps establish terms under which Dwarven settlers may build without repeating the destruction the Forest remembers from earlier ages. The Forest subsequently grants sanctuary to displaced Wolven and other refugees. In hindsight, this compact is regarded as the beginning of the reconciliation between House Roseheart and the land that later becomes known as Roseheart Forest, and as the foundation from which Thragund grows.

2–3 Dawnbloom 2024: Frostpine Hollow and the Great Wolven Evacuation

Wolven record. Kaerthal's forces reach Frostpine Hollow before the wider evacuation is complete. Empress Franziska, Prince Thalian and Lord Commander Velkris Nightgloom fight beside Wolven defenders while a portal remains open for civilians. The village burns and lives are lost, but the surviving population escapes. The following day, the Wolven Royal Family, Demon Commanders and Franziska complete the evacuation of the remaining threatened villages into the sanctuary of Roseheart Forest. Thousands of Wolven are moved out of the path of the planned extermination. A year later, Wolven accounts remember the operation less as a Demon rescue than as the moment former enemies chose to stand between the Wolven and annihilation.

4 Dawnbloom 2024: The Second Void Threat Ends

Northern record. Acting on the ancient warnings preserved in the Song of the North, Empress Franziska confronts the Void presence in Fairyland. She rescues about 120 Trolls, Gnomes and other captives from the hive and then eradicates the Void creatures she can locate on the world; immediately afterwards, Portal can no longer find another Void presence in Fairyland. Northern histories therefore mark the day as the end of the threat that had begun with the great Void incursion roughly a thousand years earlier.

Roseheart record. The same event is remembered far less triumphantly inside Franziska's household. The Void colony included families, young and other noncombatants, and Franziska is horrified by the knowledge that she destroyed an entire sentient population while preventing another invasion. Later accounts preserve both truths: the North was freed from a catastrophic existential threat, and the act left its rescuer deeply traumatised by what victory had required.

4 Dawnbloom 2024: The Fall of Dreadlord Kaerthal the Voidclaw

Demon Empire. Kaerthal is defeated before soldiers and witnesses and compelled to confess the core of his conspiracy. He admits responsibility for the abductions of Emperors Damian, Drago and Aurelian, the attempt to seize power behind all three thrones, the manipulation of alliances and noble Houses, and the attempted extermination of the Wolven. Empress Franziska executes him after the confession. Demon histories remember the event as the collapse of the most immediate military threat to Damian's restored rule, although the wider conspiracy and its networks are not yet fully dismantled.

Dragon Empire and Empire of Fae. Kaerthal's confession also ties the present conspiracy to older royal murders: he claims responsibility for the assassination of Dragon Empress Dania Anastasia Dragovich and for the deaths of Aurelian's parents. For both realms, the day transforms apparently separate tragedies into parts of a single long campaign against their crowns.

Wolven. For the Wolven, Kaerthal's death is the fall of the man who openly sought their extinction. It does not restore the dead or rebuild the burned villages, but it ends the command structure driving the immediate genocide.

10 Dawnbloom 2024: Thragund Is Named

Demon Empire / House Roseheart. What began as emergency accommodation for Dwarves, former Facility prisoners, Wolven and other displaced people becomes a permanent mixed settlement inside Roseheart Forest. At Mauven Builder's acceptance of the name Thragund, meaning roughly unity and hope or peace, the refugee community gains a civic identity of its own. A year later, Thragund is remembered as one of the earliest visible examples of Franziska's rule producing a deliberately multi-racial community rather than merely a temporary camp for survivors.

10 Dawnbloom 2024: The Moonlit Court Places Itself Under House Roseheart

Fae record. Noctyralyn and her family, former members and weapons of the Moonlight Court, reject the leadership that ordered them to assist in Aurelian's abduction and punished their refusal with imprisonment and torture. Their break produces the distinct Moonlit Court, a small Scion Court that places itself under the protection of House Roseheart rather than attempting to become an independent territorial power. In later Fae history, the episode is remembered as both a political fracture inside the old Moonlight establishment and one of the earliest Fae communities to choose Franziska's protection voluntarily.

10 Dawnbloom 2024: Hearthhaven Becomes an Empire-Wide Promise

Demon Empire. Planning for a local refuge becomes a realm-wide commitment when Empress Franziska and the Thragund builders decide that Hearthhaven will accept all 538 children then identified as needing institutional care across the Demon Empire, rather than only the 121 in the capital. Later social histories treat the decision as the beginning of a permanent House Roseheart child-protection system rather than an emergency response to the Facility rescues.

11 Dawnbloom 2024: The Shadow's Talon Vault Is Seized

Demon criminal-history record. Empress Franziska and Zareth T'Sareth rescue Illira from a Shadow's Talon dungeon and seize the organisation's treasure vault, including ledgers, books and relics. The documents become a major intelligence source for the investigations that follow and begin turning a series of assassination attempts against Franziska into a systematic dismantling of the network behind them.


15 Dawnbloom 2024: The Ebon Sovereignty and Franziska's Admission to the Demon Council

Demon Empire. Franziska asks the Imperial Council for the Ebon Forest rather than wealth or ceremonial reward. Ebon appears in the chamber and confirms that he has chosen her as his sovereign, resolving the long-disputed status of the sentient territory. The transfer is then formalised, and Franziska is publicly recognised as Damian's heir, swears the Twelve Oaths of governance and takes her place on the Demon Council.

Ebon record. Later local histories regard the event less as a transfer of property than as a sovereign compact between a ruler and a sentient land. Ebon's choice makes clear that the Forest is not simply acreage held by the Crown and establishes the political model later used when other ancient territories negotiate with Franziska directly.

15 Dawnbloom 2024: The Roseheart Palace Coup Fails

Demon Empire. Helen Roseheart launches her long-prepared move against the throne. Soldiers and supporters tied to her through hidden blood oaths and magical contracts attack the Imperial Palace, but the coup fails. Helen is brought before Damian in chains and sent to the deep cells. A year later, the attempt is remembered as the last open strike by the conspiracy against Damian's restored rule and as the point at which betrayal inside the Imperial Family could no longer be dismissed as suspicion.

17–18 Dawnbloom 2024: The Demon Permanent Portal Programme Is Commissioned

Demon Empire. Franziska and the Imperial Command begin selecting and securing sites for an Empire-wide permanent portal system. Eleven anchor sites are commissioned, one for Hellrath and ten other major cities, with dedicated heartstones and locally themed statues. Later transport histories date the Demon portal revolution from these surveys and purchases, because this is when Portal changes from Franziska's personal ability into planned public infrastructure.

19 Dawnbloom 2024: The Shadow's Talon Branches Are Broken

Demon security record. Analysis of the seized Talon ledgers reveals routing maps, vault access, payments to noble Houses and links into the Beggars' and Thieves' networks. Investigators conclude that the Assassin and Thieves' branches are no longer functional. The discovery transforms the Talon affair from a private threat to House Roseheart into evidence of systemic criminal and political corruption.


21 Dawnbloom 2024: The Demon Council Corruption Purge

Demon Empire. Franziska's spy portals identify 68 Council staff who have accepted bribes, while the four sitting Imperial Councillors themselves are cleared. House Roseheart intelligence, Michael's soldiers and Imperial officers coordinate arrests across the Council institutions, including confirmed Shadow's Talon operatives and agents tied to old political interests. Later administrative histories treat the purge as the start of the post-coup reconstruction of the Imperial bureaucracy.

2 Silvershade 2024: Franziska Wins the Trial of the North

Northern record. After the ancient Trial of the North, Franziska and Harald return first from the Stone of Strength. The Viking Elders rule that the crown belongs to Franziska and accept Harald only as her future regent. The formal coronation comes later, but Northern histories date her right to rule from this judgement, when an old survival trial unexpectedly places an outsider at the centre of Northern sovereignty.

8 Silvershade 2024: The Unicorn–Pegasus Peace and the Great Mare Rescue

Unicorn and Pegasus record. Secret peace negotiations expose how abductions and planted distrust had sustained the conflict between the two peoples. During the talks, Franziska's portals locate and rescue thousands of abducted mares and their foals from hidden prisons; the remaining missing mares are traced to an illegal brothel, where additional captive women are also freed. The peace accord ends the political logic that had kept the two peoples divided, while Commander Dawnspire's role links the abductions to the wider trafficking conspiracy.


11–13 Silvershade 2024: The Blackhearth Plague Is Contained

Demon Empire. Blackhearth is found in the grip of a magically altered form of bubonic plague, with dozens already dead and local religious and medical support having fled. Franziska calls in Pixie healers and spends hours treating the sick while the Pixies spread through the village. By the end of the operation, the active outbreak is broken and the surviving community is stabilised. Later medical histories cite Blackhearth as one of the earliest large-scale examples of inter-species magical disaster response.

14 Silvershade 2024: Mar Is Freed and the Korvale Regime Falls

Demon Empire. In the Duchy of Korvale, Franziska discovers that the region's extraordinary fertility has been sustained by power siphoned from the imprisoned ancient being Mar. The Duke is accused of treachery, maintaining an illegal Facility, imprisoning a divine entity, extracting magical energy and coercing Cassandra Roseheart. After Mar is freed, the Duke invokes trial by duel and dies in the confrontation. Imperial officials immediately begin securing the Duchy and investigating its Facility connections.

Ancient-territory record. Mar's release also closes a wound more than a century old. Ebon, separated from his brother by the Rot and the severing of Roseheart Forest, had been unable to sense his imprisonment. Their reunion restores an ancient relationship that later becomes politically important far beyond Korvale.

21 Silvershade 2024: The Seven Jinn Are Put on Trial

Jinn record. Seven Jinn are brought before the Courts after evidence shows that they knowingly manipulated Helen's wish and contributed to the construction, concealment or maintenance of the Facility system. Their trial forces the long-withdrawn Jinn Courts to confront direct responsibility for atrocities in the mortal realms. Independent arbitrators are appointed to question the accused separately under truth magic, preventing the case from remaining an internal Court dispute.

22 Silvershade 2024: Franziska Becomes Marchioness of Rhylas

Demon and Dragon record. Marquess Rhylas deliberately leads Franziska's party across the Dragon border in an attempt to provoke an international crisis. After Dragon authorities establish the deception, Rhylas invokes trial by duel. Franziska defeats him but spares his life; under the laws he himself invoked, his lands, titles and holdings pass to her. The transfer places the strategically vital March around Infernal Crossing under a ruler tied to all three Empires and removes a noble prepared to start a war to advance his own ambitions.

28 Silvershade 2024: The Jinn Verdict and the Fall of Queen Lúmira

Jinn record. The Courts find all seven accused responsible. Four are stripped of wish-forged magic, bound to non-violence and exiled to the mortal realms for one hundred years; three who acted with full knowledge are destroyed by Unravelling. Queen Lúmira of Light is stripped of non-essential magic and exiled after her own conduct is exposed.

Interrealm record. The verdict becomes more than punishment. The Jinn Courts declare the beginning of a new age, open negotiations for coexistence with the mortal realms and accept the need for education before re-entering societies they have avoided for millennia. Historians later treat the trial as the end of entrenched Jinn isolation.


29 Silvershade 2024: The Moonlight Royals Are Removed

Empire of Fae. King Dain Nighttorn is compelled to confess his involvement with the Slave Citadel, Helen's conspiracy and the abduction of Fae from multiple Courts before impartial witnesses. Emperor Aurelian orders Dain and Queen Vespara imprisoned beneath the Imperial Palace. The removal ends the old Moonlight regime and clears the political path for a new monarch.

9 Petalwane 2024: Ebon's Permanent Portal Network Opens

Ebon and Demon record. Permanent portal sites across Ebon's territories are linked through Thragund, turning a once-isolated sentient forest into one of the most accessible regions in the growing interrealm transport system. Emergency use remains free, while ordinary movement becomes part of Ebonvale's developing favour-based and commercial economy. Later histories treat the network as proof that magical infrastructure can be negotiated with a living land rather than imposed upon it.

10 Petalwane 2024: Aine Is Crowned Queen of the Moonlight Court

Fae record. Aine is crowned Queen of the Moonlight Court after the removal of Dain and Vespara. At the coronation, the distinct Moonlit Court is formally acknowledged as a Scion Court, preserving its separate identity while reconnecting it to the wider Moonlight tradition. The settlement closes the immediate succession crisis and gives the Court a new political beginning.

15 Petalwane 2024: The Tri-Empire Abolition Accord

Demon, Dragon and Fae record. Representatives of the three Empires agree that slavery cannot continue. The settlement immediately ends lawful ownership while creating a managed transition: enslaved people become protected wards rather than property, receive wages, housing and legal protection, and gain access to training and new employment structures. The Empires also commit grain, education, housing, enforcement and portal infrastructure to prevent abolition from becoming economic abandonment.

Interrealm record. The importance of the accord lies in its joint character. A system embedded in trade, agriculture, military supply and private fortunes is no longer treated as an internal matter for each realm. From this date forward, freedom becomes shared interrealm policy.


16 Petalwane 2024: The Interrealm Harmonic Guard Is Founded

Interrealm record. The Empires, the North and Ebon establish a new enforcement body able to respond across borders to slavery, trafficking and serious abuse. The Guard answers to an Interrealm Council of Five, while victims receive sanctuary under the new Interrealm Sentient Protection Law. Serith Voidthorn is appointed First Commander and the first field leadership is deliberately drawn from several realms.

Later assessment. The Guard is historically significant because Franziska's portal network turns jurisdiction into response time. For the first time, an interrealm institution is designed around the assumption that rescuers can reach an endangered person in minutes rather than after days of diplomatic negotiation.

17 Petalwane 2024: Slavery Is Publicly Abolished Across the Three Empires

Tri-Imperial record. Damian, Drago and Aurelian publicly proclaim abolition before a joint gathering while the banners of the Demon, Dragon and Fae Empires and the North hang together. Portal projections carry the declaration to every Fae Court, Northern longhouses and major Dragon and Demon cities. Formerly enslaved people become free citizens, while transition funds, employment guilds, seized trafficker property and family-reunification programmes begin replacing the old system.

Northern record. The North is not an Empire with the same slave economy, but it stands publicly with the abolition coalition. Later chroniclers often cite the four banners sharing a wall as the symbolic beginning of a broader political bloc rather than a single-issue alliance.

20 Petalwane 2024: The Sevran Estate Intervention

Demon Empire / Harmonic Guard record. Members of House Sevran attempt to murder twenty-three former household slaves rather than recognise their newly granted freedom. Harmonic Guard squads portal into the estate before any victim is killed; two are wounded but stable. The case is taken under interrealm jurisdiction. A year later, the intervention is remembered as the first clear proof that abolition was enforceable law rather than a ceremonial decree.

21 Petalwane 2024: Franziska Is Crowned Konungr of the North

Northern record. The judgement of the Trial is finally made formal. Before the gathered peoples of the North, the ancient Titan known as the North alters the crown itself and the Councillors complete the coronation. Vikings, Frost Giants, Frost Dragons, Fae and other Northern peoples kneel and pledge allegiance to Konungr Franziska, with Harald serving as her regent.

Political significance. The coronation creates a central sovereign recognised across peoples that had largely governed themselves since the Titans withdrew. Franziska immediately frames that sovereignty around representation, connection and protection rather than direct day-to-day rule.

22 Petalwane 2024: The Northern Portal Network Is Established

Northern record. Seven permanent portal sites connect major Northern communities, including Hope's End, Glaciarok, Dökkálfar territory, spirit lands, the Fossegrim, the Valkyries and the Dvergar. The network binds trade, medical evacuation, diplomacy and emergency movement to the rest of Fairyland while preserving local control over the communities around each station. Later histories treat this as the practical beginning of the North's return from centuries of isolation.

24 Petalwane 2024: The Great Coordinated Rescue of 506

Interrealm Harmonic Guard record. Franziska's surveillance grid identifies 506 people in immediate danger from slavery and trafficking. The rescue that follows combines the Harmonic Guard with Demon forces, Michael's troops, Fae Knights, Dragons, Gargoyles, Moonlit operatives and Dökkálfar teams, all coordinated through portals. The operation ends only when the live counter reaches zero and all 506 have been brought to safety.

Later assessment. The rescue becomes the first demonstration that the new institutions created after abolition can operate at continental scale. It is remembered less as a single battle than as a logistical proof that the realms can act together faster than traffickers can move their victims.

4 Suncrest 2024: Seraphine Falls and Michael Is Restored as King

Celestial Dominion. When Queen Seraphine has Michael seized and tortured in the Halls of Light, Franziska intervenes and Truthbinds her. The Halls themselves reinforce the binding. Seraphine confesses that Michael had been King beside her, that she murdered their children, corrupted the old Council, engineered his fraudulent condemnation, stripped his crown, had his wings severed and drove him into exile.

Constitutional record. Damian determines that the judgement removing Michael was obtained through fraud and coercion and that Michael remains the lawful ruler of the Halls. He is thereafter recognised as King Michael of the Celestial Dominion. The event marks the collapse of Seraphine's personal rule and the beginning of the Dominion's political reconstruction.

6 Suncrest 2024: The Celestial Settlement and Lumen's Return to Government

Celestial Dominion. Representatives of the restored Council, former resistance and the Crown begin negotiating the practical settlement after Seraphine's fall: lawful resistance is distinguished from criminal violence, government authority is re-established, soldiers and workers are to be paid, and food, taxation and accountability are treated as immediate reconstruction problems rather than ideological questions.

Lumen. Michael also begins repairing the relationship between the Crown and Lumen, the living consciousness of the Halls and surrounding lands. Later records treat her participation in government as a constitutional correction: the realm itself is no longer spoken of merely as property of whoever sits on the throne.

7 Suncrest 2024: The Celestial Portal Programme Is Launched

Celestial Dominion. Planning begins for ten permanent portal stations, one serving each Host territory and one at the Palace of Light, with the capital retained as neutral ground between the major Hosts. The stations are designed not as decorative portal rooms but as full transport infrastructure, incorporating security, freight handling, quarantine and first aid, staff accommodation and onward travel.

Interrealm record. By extending the same ownership, staffing and neutrality rules used elsewhere, the project brings the Celestial Dominion into the transport system already linking the Demon, Dragon, Fae and Northern realms. The portal network has by this point become not simply Franziska's magic, but a shared political and economic institution.

II · PLACES

Places and landmarks

45 locations from the Notion Places database, grouped by realm.

Demon

Blaster’s Crossing

Southern TerritoriesPortal: no

Inhabitants: 1K
Small village near Tharnesk Forge

Darkenvale

Southern TerritoriesPortal: no

Inhabitants: 900K
Earldom of Sterling
Greenmere Hall
Tucked between the Sable Spire and Lirae’s Hollow, it’s a foreboding valley turned urban marvel, Darkenvale is renowned for its influential demonic guilds and scholarly arcana.

Doom’s Waste

Eastern TerritoriesPortal: no

Inhabitants: 600K
Located along the perilous frontier of the empire, Doom’s Edge is a rugged town built to withstand constant skirmishes and raids.

Dreadport

Western TerritoriesPortal: yes

Inhabitants: 750K
Most important harbour. Coastal city on a hellish shoreline, Dreadport is a vital maritime hub known for its ruthless mercenaries and piratical legacies.

Hellrath

CapitalPortal: yes

Inhabitants: 2 Mill
Quarters:
• The Infernal Court: Palace
• Pannioc Hill: Noble’s District
• Ember’s Reach: Industrial zone with forges, breweries, etc.
• Nether Nexus: Commerce, Apothecaries
• Lower South Tist: Well-to-do area with bookshops and
• Cindermurk District: Poor District
• Hellbound Promenade: A grand thoroughfare lined with statues leading to
• Market Square
• South Quarter

Infernal Crossing

Southern TerritoriesPortal: yes

Inhabitants: 690K
March of
A strategic trade and transit city built on the border to both the Fae Empire and the Dragon Empire. Infernal Crossing facilitates both commerce and military mobilization.

Khar-Barrak, formerly Khar-Barath

Northern TerritoriesPortal: yes

Inhabitants: 870K
Perched on jagged obsidian cliffs in the High Mountains. Used to be a dwarven city

Korvale

Western TerritoriesPortal: yes

Inhabitants: 880K
Duchy of Korvale
Capital of the only fertile Duchy: Corn, wheat, vegetables and fruit

Lirae’s Hollow

Southern TerritoriesPortal: yes

Inhabitants: 500K
March of Bowmont
Highmarch Hall
At the very edge of the empire’s dominion, Crystal-topped trees, whispering air, sun-dappled moss paths that shimmer with latent magic

Maledictum

Southern TerritoriesPortal: no

Inhabitants: 610K
Shrouded in a persistent aura of curse and decay, Maledictum is a grim center of ritualistic magic and dark ceremonies.

Mirehaven

Eastern TerritoriesPortal: yes

Inhabitants: 800K
March of Vellanor
Nestled in a valley of rivers and lakes, it floats. This city combines art, culture, and elite universities.

Nergal’s Gate

Northern TerritoriesPortal: yes

Inhabitants: 950K
A fortifiedgateway city renowned for it s towering, rune-etched gates and relentless military academies. Used to defend against the North.

Nightfall Bastion

Eastern TerritoriesPortal: no

Inhabitants: 600K
Earldom of Night
Castle of Night
Known for its labyrinthine streets and perpetual twilight, Nightfall Bastion is both a center of commerce and clandestine power. Renowned for its night market.

Obsidian Hollow

Eastern TerritoriesPortal: no

Inhabitants: 960K
Carved into the black rock of the High Mountains, Obsidian Hollow is a marvel of dark engineering and arcane construction.

Raven’s Nest

Southern TerritoriesPortal: no

Inhabitants: 550K
A city of winding alleys and cloaked figures, Raven’s Nest is famed for its network of spies and informants.

Sable Spire

Southern TerritoriesPortal: yes

Inhabitants: 750K
Dominated by a towering spire that pierces the infernal sky, Sable Spire is famed for its elite cadre of sorcerers and assassins

Sinisterhold

Eastern TerritoriesPortal: no

Inhabitants: 580K
A shadowy metropolis that serves as the secretive meeting place for high-ranking demon lords and their dark councils.

Stormhaven

Western TerritoriesPortal: yes

Inhabitants: 920K
Harbour second only to Dreadport
Luxurious wellness spa

Tharnesk Forge

Southern TerritoriesPortal: yes

Inhabitants: 650K
House of Valenforge
A rugged industrial city built around massive, heat-belching forges, Tharnesk Forge churns out demonic war machines and enchanted armaments.

Thragund

Northern TerritoriesPortal: yes

Inhabitants: 2K
House of Roseheart
Newly founded by Franziska Roseheart
diverse population with many Dwarves

Dragon

Drakograd

CapitalPortal: yes

Inhabitants: 1,5 Mill
Dragon Emperor’s Palace

Emberlock Spire

SummerPortal: yes

Inhabitants: 450K
Clan Zharokrylykh
The Dragon Empire’s oldest city, a tower-city shaped like a single massive spiral flame. Spear-mages and war theorists gather here. Also known for its war archives, star observatories, and legendary healers who work with crystallized mana.

Gornovyr

MountainPortal: yes

Inhabitants: 550K
Clan Krasogor
City of cliffs and sky-bridges. Famous for skydiving dragonriders, ruby mines, and gemstone-cutting guilds that produce flawless magical components.

Kholmgard

SummerPortal: yes

Inhabitants: 800K
Clan Zharokrylykh
A lush city of orchards, vineyards, and luxury craftwork. Famed for textile enchantments.

Krasnograd

MountainPortal: yes

Inhabitants: 880K
Clan Krasogor
A volcanic stronghold where magma rivers run beneath the city streets. Famous for infernal-forging workshops, runic metallurgy, and red-dragon cavalry.

Morosgorod

FrostPortal: yes

Inhabitants: 650K
Clan Morozhane
Northern jewel of Clan Morozhane. Built into ice caverns. Famous for sculpted frost-architecture, a city famed for elite duelists, and precision enchantment workshops.

Rusalvek

SorceryPortal: yes

Inhabitants: 700K
Clan Vokhoryn
Interwoven canals, floating lanterns, and drifting mist. Famous for illusion festivals and song-mages who can make the water dance. Considered the most “haunted” city in the Empire due to its sentient lake.

Solnegrad

SandPortal: yes

Inhabitants: 650K
Clan Peskovyr
A shimmering city carved into sandstone cliffs, famous for its sky-bridges and sun-reflective towers. Known as the Jewel of the Dunes. Renowned for glasscraft, sun-mirror forging, and desert navigation academies.

Tsarskaia Mora

FrostPortal: yes

Inhabitants: 650K
Clan Morozhane
The ancestral winter capital. Renowned for its marble frost-palace and the Hall of Ancient Crowns. Home to the most elite diplomatic academies in the Empire.

Vetrysand

SandPortal: yes

Inhabitants: 650K
Clan Peskovyr
A sprawling oasis metropolis bordered by shifting dunes. Known for colossal wind-harps that sing in desert storms. Home to the greatest arena of mounted combat on sand wyrms.

Volkarin

SorceryPortal: yes

Inhabitants: 680K
Clan Vokhoryn
A citadel built upon a massive ley nexus. The air hums with magic. Known for spell academies, ritual theaters, and the Grand Library of Binding Arts. Visitors often experience minor hallucinations due to ambient mana saturation.

Fairy

Emberhold

Ashen CourtPortal: yes

Inhabitants: 810K

Glacirath

Ice CourtPortal: yes

Inhabitants: 960K

Luminara

Court of DawnlightPortal: yes

Inhabitants: 700K
Palace of Auroralei

Mythralis

CapitalPortal: yes

Inhabitants: 1,3 Mill
Capital of the Empire of Fae
Imperial Palace

Rosemere

Blossom CourtPortal: yes

Inhabitants: 600K

Silvershade Haven

Moonlight CourtPortal: yes

Inhabitants: 200K

Tempestspire

Storm CourtPortal: yes

Inhabitants: 1 Mill
An entire city suspended in the sky, chained gently to the drifting thunder isles by artfully crafted lightning anchors and skybridges.

The North

Fossegrim’s Waterfall

FossegrimPortal: yes

No description is currently recorded.

Glaciarok

Frost GiantsPortal: yes

No description is currently recorded.

Grove Path

Wights and HuldraPortal: yes

No description is currently recorded.

Hope’s End

VikingsPortal: yes

Seat of the Konungr

Khar-Zelyth

DökkálfarPortal: yes

Deep Crown of the North

Svartalfheim

DvergarPortal: yes

No description is currently recorded.

Valkyre Plateau

ValkyrePortal: yes

No description is currently recorded.

III · ORGANISATIONS

Organisations

Government & Political Bodies

Demon Council

Military & Security Organisations

Obsidian Wardens — currently documented through People

Order of Nocturna Sentinels — currently documented in A Travellers Guide to the Demon Empire

Orders, Guilds & Specialist Groups

Circle of Eight — currently documented in A Traveller’s Guide to the Dragon Empire

Criminal & Covert Organisations

Entries can be added here as their existing canon locations are identified and deep-linked.